Crosscut

Daily Thought - 2024-05-17

Hey, I'm Hanno! These are my daily thoughts on Crosscut, the programming language I'm creating. If you have any questions, comments, or feedback, please get in touch!

This thought was published before Crosscut was called Crosscut! If it refers to "Caterpillar", that is the old name, just so you know.

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Once Caterpillar is capable enough to support writing a simple game that runs in the browser, that's arguably a useful result. But it won't mean that I'm done thinking about risks. They will just shift.

A simple game is nice, but will Caterpillar's performance be good enough to run a less simple game at 60 frames per second? Will the previously implemented approach to interactive programming still work under those constraints? Can I improve the language to the point that it has any advantage over more established ones?

All those risks will have to be addressed, one by one. I think it will take quite some time before I can say with confidence, that Caterpillar works.

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